Tutorials

Take a look at our tutorial selection.

Automated Segmentation of One-Dimensional (1D) Data

seg1d is an open-source Python package for the automated segmentation of one-dimensional data using one or more reference segments.

A URDF Exporter for Fusion 360

This a modified version of the fusion2urdf (https://github.com/syuntoku14/fusion2urdf) and fusion2pybullet (https://github.com/yanshil/Fusion2PyBullet) repositories.

A Crowd Simulation Backend for Omniverse Create

A crowd simulator API with a default demo scene. The main python API can be used in a few ways. There is an examples folder showing a few use-cases. Users can also switch between social forces and PAM as the crowds algorithm.

Human Generator for NVIDIA Omniverse

ovmh (ov_makehuman) is a MakeHuman extension for Nvidia Omniverse.

DHART: A C++ package with interfaces to Python, C, and C# for Design, Humans, Analysis, and RoboTics

There are a few components to the package, but the main focus is in providing fast ray-casting interfaces for python and C# for a variety of analysis and evaluation techniques.

Quickstart guide to developing virtual humans in Omniverse

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Making Virtual People Follow a Target in NVIDIA Omniverse

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Getting Started with Omniverse: Making an extension in a day

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Path Planning and Architecture Analysis in NVIDIA Omniverse

This tutorial shows an overview of the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Courses

Dive into the world of Tech with SiBoRG Design Lab. 

Mechanics & Electronics

As computation becomes more accessible, both in cost and in size, the everyday products we encounter have the potential to become more independent and provide alternative services than their main function. In this class, the basics and fundamentals of how these products work are covered in a bottom up approach. This means rather than focus on designing a 'smart chair,' the class will go over the basics of how electrical circuits work, how various sensors work, and how the mechanics aspects of a moving chair could work. 

Industrial Design Studio

What goes into making a product? Are solutions made for problems, or are the problems created for a solution?  This studio class introduces students to the pipeline of creating a product from the ground up. Throughout the semester, students work on idea generation, prototyping, packaging, marketing, and evaluating their designs. 

Discovering the Metaverse

Welcome to AI in Design, where the intersection of artificial intelligence and creative design is explored.  This course is designed for students who are interested in using AI to enhance their artistic projects and presentations.

Human Factors

Human Factors is oriented around teaching students how to find information on human factors and test their designs on people. It discusses the strategies to understanding the human component of a design both in academics and in industry through a series of lectures and exercises on various human subject topics.

Data Sets

See what SiBoRG Design Lab has in storage.

Unsplash Photography Collection

Unsplash Photography Collection Click here to view...

Lab Resources

Tools That Help Make Ideas a Reality.