Welcome To SiBORG Design Lab

SImulation BiOmechanics Robotics and computer Graphics

Siborg Design Lab

Computational Human Centered Design

Who We Are

We are a diverse interdisciplinary group of researchers, designers, and developers

What We Do

We study computational methods for improving design processes and human simulation

Our Goal

To improve accessibility and human experience in the built environment

Quickstart guide to developing virtual humans in Omniverse

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Dezeen Feature: Mathew Schwartz creates X-ray images of flowers using a micro-CT scanner

X-ray images of flowers by researcher and designer Mathew Schwartz form the identity of this year's Dezeen Awards. Schwartz, an assistant professor at the New Jersey Institute of Technology, used a micro-CT scanner to create the images of blooms including miniature orchids, lilies and tulips.

How an Industrial Design Course Helped an Engineering Student Land an Internship at NASA

With only one elective left to fulfill her chemical engineering degree requirement, Monica Torralba ’18 decided to do something a little unconventional. After talking with some friends in the industrial design department in the School of Art + Design, the Bloomingdale, N.J., native and Albert Dorman Honors College student decided to take a mechanics and electronics class.

Mechanics & Electronics

As computation becomes more accessible, both in cost and in size, the everyday products we encounter have the potential to become more independent and provide alternative services than their main function. In this class, the basics and fundamentals of how these products work are covered in a bottom up approach. This means rather than focus on designing a 'smart chair,' the class will go over the basics of how electrical circuits work, how various sensors work, and how the mechanics aspects of a moving chair could work. 

Making Virtual People Follow a Target in NVIDIA Omniverse

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Human Factors

Human Factors is oriented around teaching students how to find information on human factors and test their designs on people. It discusses the strategies to understanding the human component of a design both in academics and in industry through a series of lectures and exercises on various human subject topics.