Welcome To SiBORG Design Lab

SImulation BiOmechanics Robotics and computer Graphics

Siborg Design Lab

Computational Human Centered Design

Who We Are

We are a diverse interdisciplinary group of researchers, designers, and developers

What We Do

We study computational methods for improving design processes and human simulation

Our Goal

To improve accessibility and human experience in the built environment

Discovering the Metaverse

Welcome to AI in Design, where the intersection of artificial intelligence and creative design is explored.  This course is designed for students who are interested in using AI to enhance their artistic projects and presentations.

Liquid crystal shells: ‘Smart’ material enables novel applications in autonomous driving and robotics

Liquid Crystal shells, only fractions of a millimeter in size so they can easily be applied to surfaces, have several unique properties that could be utilized in engineering: As they reflect light highly selectively, they can be arranged into patterns that are readable for machines, akin to a QR code, adding coded information to objects.

Humanoid NAO Tiling Experiment

Robotics Humanoid NAO Tiling Experiment Authorcadop Since the time architecture and construction has embraced robotics, the pre-fab movement has grown rapidly. As the possibilities for new design and fabrication emerge from creativity and need, the application and use...

Design Professor Embraces AI to Quantify Accessibility of Buildings

Beauty is in the eye of the beholder, but walkability could be evaluated by algorithms, according to new research from an unconventional professor in NJIT's Hillier College of Architecture and Design.

Quickstart guide to developing virtual humans in Omniverse

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Industrial Design Studio

What goes into making a product? Are solutions made for problems, or are the problems created for a solution?  This studio class introduces students to the pipeline of creating a product from the ground up. Throughout the semester, students work on idea generation, prototyping, packaging, marketing, and evaluating their designs.