Welcome To SiBORG Design Lab

SImulation BiOmechanics Robotics and computer Graphics

Siborg Design Lab

Computational Human Centered Design

Who We Are

We are a diverse interdisciplinary group of researchers, designers, and developers

What We Do

We study computational methods for improving design processes and human simulation

Our Goal

To improve accessibility and human experience in the built environment

Liquid crystal shells: ‘Smart’ material enables novel applications in autonomous driving and robotics

Liquid Crystal shells, only fractions of a millimeter in size so they can easily be applied to surfaces, have several unique properties that could be utilized in engineering: As they reflect light highly selectively, they can be arranged into patterns that are readable for machines, akin to a QR code, adding coded information to objects.

Mechanics & Electronics

As computation becomes more accessible, both in cost and in size, the everyday products we encounter have the potential to become more independent and provide alternative services than their main function. In this class, the basics and fundamentals of how these products work are covered in a bottom up approach. This means rather than focus on designing a 'smart chair,' the class will go over the basics of how electrical circuits work, how various sensors work, and how the mechanics aspects of a moving chair could work. 

Industrial Design Studio

What goes into making a product? Are solutions made for problems, or are the problems created for a solution?  This studio class introduces students to the pipeline of creating a product from the ground up. Throughout the semester, students work on idea generation, prototyping, packaging, marketing, and evaluating their designs. 

Quickstart guide to developing virtual humans in Omniverse

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).

Discovering the Metaverse

Welcome to AI in Design, where the intersection of artificial intelligence and creative design is explored.  This course is designed for students who are interested in using AI to enhance their artistic projects and presentations.

Getting Started with Omniverse: Making an extension in a day

This tutorial shows a step-by-step process of developing the DHART extension for the NVIDIA Omniverse application (Create or Isaac).