Welcome To SiBORG Design Lab

SImulation BiOmechanics Robotics and computer Graphics

Siborg Design Lab

Computational Human Centered Design

Who We Are

We are a diverse interdisciplinary group of researchers, designers, and developers

What We Do

We study computational methods for improving design processes and human simulation

Our Goal

To improve accessibility and human experience in the built environment

Motion Capture Experiments

During my time at the University of Michigan 3D Lab I worked on various projects using motion capture.

Core 77 Finalist

TOCABI stands for Torque-controlled CompliAnt BIped. It is 1.8 meters, 100KG and 33 degrees of freedom. The torque-control and compliance algorithms controlling the robot help make human-robot interaction safer by limiting the energy put into the motors to only what is required for the expected tasks.

Industrial Design Studio

What goes into making a product? Are solutions made for problems, or are the problems created for a solution?  This studio class introduces students to the pipeline of creating a product from the ground up. Throughout the semester, students work on idea generation, prototyping, packaging, marketing, and evaluating their designs. 

Mechanics & Electronics

As computation becomes more accessible, both in cost and in size, the everyday products we encounter have the potential to become more independent and provide alternative services than their main function. In this class, the basics and fundamentals of how these products work are covered in a bottom up approach. This means rather than focus on designing a 'smart chair,' the class will go over the basics of how electrical circuits work, how various sensors work, and how the mechanics aspects of a moving chair could work. 

3D Modeling & Rendering

3D Modeling 3D Modeling & Rendering Authorcadop Various 3D Models I have made for either fun or to use in projects. Click to enlarge...

DHART: A C++ package with interfaces to Python, C, and C# for Design, Humans, Analysis, and RoboTics

There are a few components to the package, but the main focus is in providing fast ray-casting interfaces for python and C# for a variety of analysis and evaluation techniques.